Senior 3D Artist

Indium Software India

Bengaluru/Bangalore

Not disclosed

Work from Office

Full Time

Min. 5 years

Job Details

Job Description

3D Artist

About the Role *We are seeking a talented and experienced Senior 3D Artist to create high-quality game-ready assets while helping drive visual excellence across projects. *The ideal candidate possesses strong expertise in modeling, texturing, optimization, and asset creation for real-time game environments. *This role requires close collaboration with Art Directors, Designers, Technical Artists, and Production teams to ensure assets meet artistic, technical, and performance requirements. *The Senior 3D Artist will play a key role in maintaining quality standards, mentoring junior artists, and contributing to the continuous improvement of art pipelines and workflows. Key Responsibilities Asset Creation & Production • Create high-quality 3D assets including environments, props, architecture, vehicles, and hard-surface models for games.
• Develop game-ready assets from concept art, references, or design specifications.
• Produce optimized models, UVs, textures, materials, and LODs suitable for real-time engines.
• Ensure assets maintain visual consistency with the project's artistic direction.
• Create modular assets and reusable content to support efficient world-building. Quality & Artistic Excellence
• Maintain high visual quality standards across all assigned assets.
• Conduct self-reviews and participate in peer reviews to ensure consistency and polish.
• Collaborate with Art Directors to achieve the desired artistic vision.
• Identify and resolve visual and technical issues during production. Technical Execution
• Optimize assets for memory, performance, and platform-specific requirements.
• Work closely with Technical Artists to ensure proper integration into game engines.
• Follow established pipelines, naming conventions, and asset management standards.
• Troubleshoot technical issues related to geometry, materials, shaders, and engine implementation. Collaboration & Mentorship
• Collaborate with Concept Artists, Animators, VFX Artists, Designers, and Engineers throughout development.
• Support and mentor junior and mid-level artists through feedback and knowledge sharing.
• Assist in establishing best practices and improving production workflows.
• Participate in art reviews, sprint planning, and milestone evaluations. Required Qualifications • 5–8+ years of professional experience in game development, visualization, or interactive media. • Strong portfolio demonstrating high-quality 3D art for games or real-time applications. • Expert knowledge of 3D modeling, texturing, and asset optimization.
• Strong understanding of form, proportion, composition, color, and material definition.
• Experience creating assets for Unity, Unreal Engine, or other real-time engines.
• Proficiency in PBR workflows and modern game art pipelines.
• Strong problem-solving and communication skills.
• Ability to work independently while contributing effectively within a team environment.
Preferred Qualifications
• Experience working on shipped AAA, AA, or successful live-service titles.
• Knowledge of environment art, world-building, and level art workflows.
• Experience with photogrammetry, procedural workflows, or scan-based pipelines.
• Familiarity with technical art concepts, shaders, and optimization techniques.
• Experience working with globally distributed teams.
• Understanding of art outsourcing and asset review processes.
Technical Skills Core Software
• Autodesk Maya, 3ds Max, or Blender • ZBrush • Substance Painter • Substance Designer (preferred) • Adobe Photoshop Game Engines • Unity • Unreal Engine Additional Tools (Preferred) • Houdini • Marmoset Toolbag • RizomUV • Marvelous Designer • SpeedTree Core Competencies • Hard Surface Modeling • Environment Art • Prop Creation • UV Mapping • Baking & Optimization • PBR Texturing • Material Creation • Asset Integration • Performance Optimization
Leadership & Professional Competencies
• Strong ownership and accountability.
• Excellent attention to detail.
• Ability to mentor and guide junior artists.
• Effective collaboration across disciplines.
• Strong time management and prioritization skills.
• Commitment to quality and continuous improvement.
Success Metrics
• Delivery of high-quality assets on schedule.
• Consistent adherence to artistic and technical standards.
• Efficient asset optimization and engine integration.
• Positive contribution to team growth and knowledge sharing.
• Successful support of project milestones and production goals.

Experience Level

Senior Level

Job role

Work location

Bangalore North, India

Department

Media Production & Entertainment

Role / Category

Animation / Effects

Employment type

Full Time

Shift

Day Shift

Job requirements

Experience

Min. 5 years

About company

Name

Indium Software India

Job posted by Indium Software India

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